Bot Collide
Flip It
Orange N Black
Parkour Climb And Jump
Little Jump
Gap Passer Bot
Subway Surfers:Venice
Colour Blockade
Extreme Painist
Breakpix
Subway Surfers:Monaco
Layerue
Color Break
Blocked
Run
HeliCade A
Flappy Chirpz
Laser Car X
Subway Surfers Bali
Cat Runner 1
Flatland
Dino Bros
Cube Quest
Bolt
Drobeelo
Gravitix
BlenD
Floppy Fish
Bumbly Bee
Jumpcade
Entrenched
Cookie Blast
Subway Surfers:New York
Subway Surfers:Havana
Push Bridge
2Dots
Away
Subway Surfers
PopCorn
Dinoman
Replace
Ghost Guide
Jelly
Hoppy
Ditto
Color It
Battery Balance
Drop Stack Ball
Color Switch
Arctan
Candyman
Dashr
Clear The Island
Nonsense
DeHEX 50
Komplex
Colorjump
Bally Classic
Hope
Differ Hall
Battery Sorting
Snek Left
Crawlers Balance
Bridge Builder
Parriez Clever
Bath Flood
Dash
Subway Surfers:HongKong
Dungeon Dash
Dark Castle
Chirpz
Canals

Instructions

Swipe to make the cube jump in that direction. White platforms get destroyed if you step and then leave the platforms. Green platforms increases the jump distance by 1, and gets destroyed after you leave it. Red platforms decrease your jump by 1 (if it goes to 0, then it puts it back at 1) and gets destroyed after leaving the tile. Gray tiles act as 2 tiles to be destroyed, meaning you have to step on the tile twice to fully destroy it. Black tiles are 3 tiles stacked together. Blue tiles are starting portals and orange tiles are destination portals, as the blue tile teleports you to the orange tile set by the creator, however, if you try to teleport to the blue tile while the orange tile linked to that blue portal is missing, you teleport to the floor and die, stepping on the orange tile does nothing, and both gets destroyed after leaving the platform. (Fanfact: there was intended to be a troll block, which kills you if you step on it, but due to criticisms about this being unfair, it was removed.) You win if you destroy all necessary tiles, and you lose if you fall into the floor.